Why Lapis?
I didn’t come through big-name schools. After high school I taught myself—studying at night while working retail, earning certs, and eventually moving into security engineering. That path taught me persistence. But games have always been where my heart is. Now I’m putting that same effort into building something of my own.
What I’m Building
My first project is Dust & Rotor™, a tactical top-down helicopter shooter. It’s a small start, but I want it to feel sharp, replayable, and worth your time. I believe smaller devs can still bring fresh, meaningful games to life.
- Players first: clarity, responsive controls, and respect for your time.
- Replayability: missions and systems that stay interesting.
- Openness: public roadmaps and regular progress updates.
Thanks
I’m grateful for every chance I’ve had, and for anyone who takes a look at my work. This is only the beginning, and I’m giving it everything I’ve got.
If you’re chasing your own game or project: keep going. The path isn’t always easy, but it’s worth it.